I’m Andrew Johnson. I'm a UX/UI designer and developer from Lexington, Kentucky.
Combining my interests in Physics, Programming, Linguistics, and Design, I love to create interesting and unusual imagery for use in Interfaces, Advertisements, Web, Print, and Games. My illustration and interface work can also be found in the Google Play Store, the iOS App Store, Steam, and the Playstation Network Store.
I graduated with my Bachelor's in Art-Studio at the University of Kentucky in 2015. While at UK I worked as a freelance designer, Design Editor at the Kentucky Kernel Newspaper, and as a designer with Shatterbox.
I have worked on projects for Gray Construction, Gun Media, James Madison’s Montpelier, Kentucky Innovation Network, LexArts, Salem Tools Inc., Ambrabev, SCUF Gaming, BlackRidge Energy Partners, and Trek Advancement LLC. to name a few.
Most recently, I worked as a UX/UI Designer and Developer on the product design team at MakeTime. Currently I'm freelancing until I find the right opportunity.
If you like what you see, I’d love to chat.